I’ve blogged about programming, art, character design, music, and sounds. But I feel like I […]
Category: Devlogs
What I Learned From 6 Months of Game Dev
The first version of the demo has been submitted. As we wait impatiently for Steamworks […]
There Are Bugs Everywhere
Hi! Did you look at the sky today? I bet it looks stunning. I have […]
Making a Camera
Right now everybody is talking about Zelda: Tears of the Kingdom! I’ve been seeing advertisements […]
Progress Pics and Funny Bugs
Hey ghosthunters. Sorry I didn’t post last week, I’ve been busy with development. The good […]
It Is Hard to Draw a Ghost
I don’t mean to alarm anyone, but Little Ghosthunter contains ghosts. It’s pretty neat. Here’s […]
Sounds and Dialogue
Sounds are finally being introduced into the game, which is a lot more exciting to […]
Making a Soundtrack Without Any Knowledge of Music Theory
A Bad Idea? A common phrase within the indie game dev community is “wearing many […]
The Art Style
These last two weeks have been devoted to background art. The demo of Little Ghosthunter […]
“Make a website,” they said. “It’ll be easy!” they said.
It was not easy.